Subject Details
Dept     : CSE
Sem      : 6
Regul    : 2019
Faculty : Vijayalakshmi
phone  : NIL
E-mail  : vlakshmi.n.cse@snsct.org
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Syllabus

UNIT
1
UNIT-I COMPUTER GRAPHICS AND OPENGL

Basics, Application of Computer Graphics Input devices Video Display Devices Introduction to OpenGL - Coordinate reference frames, specifying Two-dimensional world coordinate reference frames in OpenGL OpenGL point & line functions Point, line & curve attributes - OpenGL point line attribute functions Line, circle generation algorithms

UNIT
2
UNIT-II FILL AREA PRIMITIVES, 2D GEOMETRIC TRANSFORMATIONS

Fill area Primitives: Polygon fill-areas OpenGL polygon fill area functions , fill area attributes OpenGL fill-area attribute functions 2DGeometric Transformations: Basic 2D Geometric Transformations Inverse transformations 2DComposite transformations raster methods for geometric transformations OpenGL geometric transformations function OpenGL raster transformations

UNIT
3
UNIT-III CLIPPING,3D GEOMETRIC TRANSFORMATIONS, COLOR AND ILLUMINATION MODELS

Clipping: point, line, polygon clipping algorithms Lecture 3DGeometric Transformations: 3D transformations, other 3D transformations, Lecture OpenGL geometric transformations functions Lecture /ICT Color Models: Properties of light, color models Lecture /ICT RGB and CMY color models Debate Illumination Models: Light sources, basic illumination models ICT Ambient light, diffuse reflection ICT specular and phong model ICT Corresponding openGL functions PBL Unit III

UNIT
4
UNIT-IV 3D VIEWING AND VISIBLE SURFACE DETECTION

3DViewing: Concepts, viewing pipeline Lecture Transformation from world to viewing coordinates Lecture /ICT Projections Lecture The viewport transformation Seminar 3D screen coordinates ICT OpenGL 3D viewing functions Debate Visible Surface Detection Lecture Classification of visible surface Detection algorithms Group Discussion OpenGL visibility detection functions Lecture

UNIT
5
UNIT-V INPUT & INTERACTION, CURVES AND COMPUTER ANIMATION

Input Interaction Curved surfaces quadric surfaces OpenGL Quadric Cubic-Surface Functions Bezier Spline Curves Bezier surfaces Corresponding OpenGL functions

Reference Book:

R1 James D. Foley, Andries Van Dam, Steven K. Feiner, John F. Hughes, “Computer Graphics- Concepts and Cases”, Cengage Learning, 2009 R2 F. S. Hill Jr. and S. M. Kelley, “Computer Graphics using OpenGL “(third edition), Prentice Hall, 2006.

Text Book:

T1 Donald Hearn and Pauline Baker, “Computer Graphics with OpenGL”(4th edition), Pearson, 2014

 

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